home *** CD-ROM | disk | FTP | other *** search
- Path: newsflash.hol.gr!news
- From: stilian@prometheus.hol.gr (Stelios Stagakis)
- Newsgroups: comp.sys.amiga.programmer,comp.sys.amiga.games,alt.sys.amiga.demos,comp.sys.amiga.misc
- Subject: Re: AB3D II beats Quake....
- Followup-To: comp.sys.amiga.programmer,comp.sys.amiga.games,alt.sys.amiga.demos,comp.sys.amiga.misc
- Date: Tue, 26 Mar 96 02:32:41
- Organization: Axis Entertainment Group Inc.
- Distribution: world
- Message-ID: <19960326.168C40.2BB0@prometheus.hol.gr>
- References: <00000305748693794383@BIRDLAND> <16826.6654T1297T1833@mbox.vol.it> <19960325.FFD68.5CEA@prometheus.hol.gr> <4j6q56$2gf@nadine.teleport.com>
- Reply-To: stilian@hol.gr
- NNTP-Posting-Host: ppp1-han.hol.gr
- X-Newsreader: TIN [AMIGA 1.3 950726BETA PL0]
-
- Stephan Schaem (sschaem@teleport.com) wrote:
- > : > I got 1549 UKP for more than 1 year of fulltime work for VK.
- > : Oh, please stop this whinning! You would have earned more if your game
- > : wasn't as crap as it was! Sure, you've made a game than runs at 25fps
- > : on a stock A1200, but what's so special about that? Who cares about the
- > : sodding framerate when the gameplay sucks canalwater? The gameplay has
- > : no depth, you get 3 tracks only, ugly looking graphics, no configurable
- > : resolution and a display of 16 colours,
- >
- > You would have bitched madly too if the gameplay was perfect but
- > the frame rate wasnt there.
-
- No, I wouldn't. The most important factor in a game is the gameplay,
- right? Although I don't see your point here; how can a game have a
- perfect gameplay while running at 3 frames per second?
-
- > BTW , to me you just described the PSX ridge racer game... only
- > that it probably sold in the million or so.
-
- Did I? Well, let's see:
-
- - VK runs at 25fps on a stock A1200;
- RR runs every frame on a stock PSX!
- - VK has non-existant gameplay;
- RR has gameplay. (Try linking 2 PSXs together and play with a friend!
- That is, if you got any.)
- - VK has 3 tracks;
- RR has 1 track only, but it's a REAL track, not just a poor texture
- mapped ground.
- - VK has ugly graphics.
- RR has beautiful graphics.
- - VK has no configurable resolution. You get 2x2 in 16 colours only.
- Even 8-bit machines have better resolution than that.
- RR doesn't need a configurable resolution, it looks great as it is.
-
- So, RR deserved to sell "in the million or so". VK didn't and that's
- exactly what happened. Next time I expect you to come up with more
- sensible arguments.
-
- > You also forget 1 tiny point.... even if all amiga games where extra
- > fun to play, how many games the average amiga user buy a year?
-
- How should I know? I've never seen all Amiga games to be "extra fun to
- play" for a year in a row.
-
- > So you have 2 or 3 top games, what happen to the rest of the good games?
- > you sell 4000 copies if your lucky, not worth putting all your effort
- > into that kind of market.
-
- Cannon Fodder II sold approx. 120,000 copies on its first 3 days of
- sale, if I remember right. If a game has excellent gameplay, Amiga
- Format will rave about it (well, other mags too) and it won't sell
- just "4000 copies if your lucky".
-
- > Its not because a handfull of game made money on the amiga recently that
- > the market is worth investing in it...
-
- Of course not, there are other reasons too. Many companies need to/will
- port their games on the Amiga to increase their annual incomes in order
- to survive the strong competition out there.
-
- > Tell, me would you invest 1 year team work in an amiga game?
-
- Yes.
-
- > Also there is piracy & piracy... But this is an overkilled subject.
-
- Right, let's talk about the weather instead.
-
- --
- Stel.
-